Maya Street Scene Detail
These are details I have added or updated in my street scene to improve ambiance and depth in the render.
The main thing I have added are the lanterns. I wanted to models these completely originally so I created them from my own head using the knowledge of Chinese lanterns. I am glad with how these have turned out and fit in the scene. During a 1 - 1 with Simon, he showed me a way to do lights better if they are going to be paired with a physical object. That is a mesh light and the light becomes the object! I extracted the middle faces of the lanterns and made them into the mesh light. I used the same settings as I did for the previous point lights that I used before. I selected the show original mesh setting and made the centre faces slightly translucent to create the effect of the light shining through which looks really effective.
Another detail I changed was to do with the weather vanes. I wanted them to look more metallic and shiny atop the houses to I added a 'Blinn' material and played with the settings and colour to make them shine more with the light hitting them. I think this creates a really nice effect in the render as you see the refection more and make the detail pop.




Comments
Post a Comment