Maya Street Scene Production
So far today I have done a lot for the street scene mainly focusing on the lighting. I had implemented most of the lights in the windows and have played around with the samples, exposure and other settings for them to get the right glow effect and ambiance of the scene. I used point lights for the individual windows and lights on there own then for the other windows with the lights not 'on' I used the area light and scaled it to fit the place I want them.
I am very happy with how it is turning out so far and cant wait to get in the textures so I can have an idea of the final result before tweaking everything to finalise it! I wanted to do the lights before so i could see the textures as they would be at the end other then doing it the other way and having to tweak them later which is a long process.
I have also added some missing features like the lighting poles that travels down the scene to add depth and ambiance with the use of the pink lighting. I have also added the ribbons which were also included in the drawing that I missed.





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