Maya Story Development
This is my lighthouse modelled for my animation and again, keeping it low poly but keeping to the development drawings. I wanted the lighthouse to be relatively well modelled so I spent a bit more time on it. It is easily recognisable as a lighthouse and emits a good presence because of its scale compared to other objects in the scene. I enjoyed modelling this as well because I managed to overcome a lot of obstacles myself using my own knowledge of problem solving from previous lessons and tutorials.








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