Character Design - Props and Surroundings
Today we had the second lecture on character design and explored the props and surrounding and their functions and forms. This means we looked at how props relate to the character and how it follows its function. For example, a sword would be sharp and follow a theme of a character, or a house for a villain would not traditionally be bright and colorful... We were given a character and had to draw items associated with him, making sure they followed form. Then we drew the play they may stay, making sure it followed function. I enjoyed this exercise and went in with a more open mind also learning small tips on drawing in 3D. We are going to do a lesson in 3D drawing and perspective in the future. For this lesson, we worked traditionally which was nice as I have been working digitally a lot recently.
My Character was a cyberpunk detective.


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