City Plan
I have created an overhead city plan for Ventrical. I found creating this plan was fun but quite time-consuming compared to other concept arts I have done as there was a lot of thought behind it. There are three hierarchies of class as explained in the last post, the slums, the suburbs, and the huge corporations.
The gigantic vein borders the slums and factory that extracts blood for fuel. A wall and a desolate area separate the slum and the suburbs. The suburbs have large open spaces and luxury houses occasionally separated by huge pillars. The corporations connect to the suburbs but loom over them with their highrise buildings. Bordering the city, the large storage vats hold the blood that gives power.

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