Summer Goals
I have set myself goals over the summer break to improve upon my skills. I would like to get a lot better at modeling, and further understanding of edge flow, and topology. I do get topology in some ways however creating more complex high poly geometries with intrusions and creases for example I would struggle with as a result of simply not doing it before. So I need to practice and practice until I find my way of working on different projects.
I also want to further my understanding of texturing. This includes understanding the different maps and also understanding the hypershade. It is all still a bit confusing to me at the moment. I really want to get naturally good at the texturing process as I realise it is such a crucial part of making a model look professional.
The next thing I want to get practice in is editing software, such as premier pro, which I have the most amount of knowledge in, and after-effects. I want to get a lot better at these as I will be able to make the animations and renders so much better using the effects and filters combined with the knowledge of transitions and SFX etc.
I will be looking into tutorials and toolkit videos to further my skills, I will take notes and put them into practice creating my own projects.
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