Re Working Lobe'ous
Now that I have the base for the character, I realize I need to go and complete a few more passes to be able to add more detail and interest to him. The base final character is really nice and clean and I like how it is but then from there I can upgrade the look whilst upgrading my skills at the same time.
Here are 3 sketches I worked on using the base image.
I think the third sketch is a lot more adventurous with using lumps and hanging bits for detail. I took it to then create a more polished look. One thing I need to work on is my shading in photoshop as I feel I have picked up a lot of bad habits that I really want to sort out.Overall I am happy with the process I have taken and the freeness of my ideas. I would be happy to then take this further into the modelling stage.


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