BSW - CAAy3 - Reworking The Space station
I have taken time to rethink the topology of the space station as I have had newfound inspiration for the scene involving it. Using the crease tool I have had to reroute, delete, and change a lot of the edge loops to fit and support the crease tool to help it work best. An advantage to using the crease tool is that in the end, there are a lot fewer polys to take up memory and render times, the downfall is that up close, the edges appear less sharp and crisp.
Here are some examples and comparisons. You can tell which uses the tool by the thicker lines.







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