BSW - CAAyr3 - Reworking Lobe'ous
After re-designing the main character of my animation traditionally, I decided it was time to rework the 3d model I had already completed. I really can not wait to see how this model will come to life after textures. I have used asymmetry to add detail and more uniqueness to the look. I cam across no problems during this process so I am very happy with the result.


















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