Texture Testing on Substance Designer
I have been spending the last couple of days getting to know and researching substance designer. I feel like it will be a pivotal and useful tool for my project as I have large expanses of the area that I need to cover and the fact that you can create the desired texture and procedurally lay it over the geometry is great and will save a lot of time at no expense of the quality.
So far I have mainly been playing around with the nodes and getting used to the workflow, using a lot of blend and distortion. I feel as though I am getting more confident with the program and am exited to see how it looks on my geometry.











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