New Lighting Approach 3
This has been quickfire blogging, but again, I have played around with the lighting situation. I tried out with a cylindrical area light in place of a point light, and it works great. It doesn't over expose close points and gives a really good fall off. Paired with the dimmed background lights it works really well, then when I added a light blocker, paired to the area light, with full density and a ramp fall off, the desired effect was achieved.



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